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java.lang.Objectedu.cuny.cat.server.ClockController
edu.cuny.cat.server.EventBasedClockController
public class EventBasedClockController
A clock controller that controls the clock based upon
RichEvents sent from an external source. It enables a
human user to control the simulation through a graphical or command line
interface.
GuiConsole,
TelnetConsole| Field Summary | |
|---|---|
static java.lang.String |
PAUSE
|
static java.lang.String |
QUIT
|
static java.lang.String |
RESUME
|
static java.lang.String |
START
|
| Fields inherited from class edu.cuny.cat.server.ClockController |
|---|
P_DEF_BASE |
| Constructor Summary | |
|---|---|
EventBasedClockController()
|
|
| Method Summary | |
|---|---|
void |
eventOccurred(edu.cuny.event.RichEvent te)
|
void |
start()
starts the game clock, or asks an external source to decide when to start. |
void |
stop()
stops the game clock. |
| Methods inherited from class edu.cuny.cat.server.ClockController |
|---|
eventOccurred, pauseClock, quitGame, resumeClock, startClock, toString |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Field Detail |
|---|
public static java.lang.String START
public static java.lang.String PAUSE
public static java.lang.String RESUME
public static java.lang.String QUIT
| Constructor Detail |
|---|
public EventBasedClockController()
| Method Detail |
|---|
public void start()
ClockController
start in class ClockControllerpublic void stop()
ClockController
stop in class ClockControllerpublic void eventOccurred(edu.cuny.event.RichEvent te)
eventOccurred in interface edu.cuny.event.RichEventListener
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