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M
- the type of messages that can be transmitted through the connection.public interface ServerConnector<M extends Message>
Defines how a server listens and establishes Connection
s from
clients.
Method Summary | |
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Connection<M> |
accept()
waits until a ClientConnector connects in and establish a
Connection . |
void |
close()
closes this connector. |
Method Detail |
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Connection<M> accept() throws ConnectionException
ClientConnector
connects in and establish a
Connection
.
Connection
established with the client.
ConnectionException
void close() throws ConnectionException
ConnectionException
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